Monday, January 18, 2016

The Cenote
(Tutorial Level Proposal)

Here is a drawing of my level

My tutorial level will take the player deep into a sinkhole and then back out again.

Since my level involves backtracking, there are two phases to it.

Phase one will involve the player descending downward. There will be little obstacles in the players way since they wont activate until phase two. When they arrive at the coin int he far bottom right of the map, they will activate phase two of the level.

Phase two will involve the player making their way out of the tunnel with traps that are no activated. By this point the player will have been introduced to controls and the basic platforming, but now they will be forced to learn how to maneuver and avoid the obstacles as they ascend to the top.

A vector version of my level design with some minor changes



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