In our Game Design class, we had to all bring in board games. Then we paired up and were required to combine 2 board games into one new one...
Invade the New World! – A mash up game with Pandemic and Settlers of Catan
Invade the New World! – A mash up game with Pandemic and Settlers of Catan
2 Players
Goal
• End the game with more points than your enemy in
order to earn more of the new world!
Set Up
• Set up the Catan board so that it looks like
this, covering Europe, Asia and Africa, and with all the resource tiles in any
orientation, but with the mountains in the same place.
• Place one “town” piece on the right side of this
hex board for each player.
• Filter out all the monopoly cards and victory
point cards in the development card deck.
• Shuffle and stack the boat tiles and number
circles, and stack them on the top and bottom mountains respectively.
• Then, add two victory point cards into the
development card deck, and place them in the middle.
• Take the thief from Catan, and place him on
Mexico City on the Pandemic board, and place the player pieces from Pandemic on
Chicago, Miami, Lima, and Bogota.
• Then place the remaining player pieces on the
three leftmost hexes on the Catan board.
• Place one yellow cube next to each player piece
dubbed “generals”
• Whenever placing one cube or solider on
generals, add two to the thief, or king.
• Get rid of the coal / stone card in the Catan
deck, and give each player one of each resource card.
Rules
• Each turn proceeds as follows.
• Flip a ship tile, this determines the price of a
development card! A 3:1 ? card means you can trade any 3 resources for a card,
regardless of type, however, a 2:1 Wheat can only be used with wheat. If the
coal ship is flipped, ANY two resources regardless of type can be traded, but they must be two of the same type.
• Then, draw development cards that a player
purchased. The knight card adds a
single unit to your army, a Plentiful
Harvest card allows you to choose between adding 2 units, bridges or any 2
resources of your choice. The Victory point card works against the players and
adds 1 unit to each of the generals and, 2 to the king on the board.
• Next the players will take their turns. This
involves movement across the board, the amount of hexagons players can move
depends on the bridges that the players have placed connecting the hexagon
tiles together. So a normal movement will allow a player to move units from one
tile to an adjacent one, however, if bridges are built on the tiles (at least
2), then players can move across an entire tile and onto the following one. Player
only can use one movement during a turn. Players can also choose to engage
enemies on a turn as well.
• Engaging in combat: When to armies of units go
head to head, a dice is rolled for each unit that is going against another
unit, you continue this until one of the armies has been taken out. When a
player destroys an army, the army’s general piece is captured and kept for
points that will be counted at the end of the game.
• Players will want to move as quickly as possible
to the end of the board but still take enough time to build a army that will be
able to hold up in battle. By the time players move to the end of the board
(particularly the Pandemic section) the armies of the generals and the king
will have been built up to a pretty large number. The armies also have
fortifications that double the amount of points their units are worth. As the
armies on this side of the board are defeated, their units will be added to the
kings army.
• When players finally arrive at the king piece,
they will be forced to combine their armies in order to take him on. Once the king
is defeated, they game is over and points are tallied based on the number of
generals/king captured. The player with the most points wins.
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